Civminer: Review
Name, description and screenshots Civminer deceiving – at least everything what they saw and read greatly reminiscent Minecraft, With a hit Mojang The game has little in common. If in Minecraft there is freedom of creativity, the possibility of research and much more, which makes it unique and unique, then Civminer offers one of the most stupid and monotonous gaming processes on mobile devices. And yes, the author knows about the existence of such a genre as “clique”.
Click for victory
The new user who launched the game comes up with his name and name of the area where he will dig. Then he sees in front of him the earth consisting of several cubes. Press your finger on the cube once – a crack will appear in it. You put your finger again – the cube will fall apart, leaving behind the material of which. Having made his way through the ground, the player gradually reaches stone, then gold, and then finds more and more resources, including oil.
Immersion deeper occurs when the six blocks located nearby are destroyed. The more valuable the resource, the more obviously it is more difficult to break it, but in any case everything is decided by pressing – the only question is how many times this must be done. If the player is lucky, and he finds a lot of rubies, he can improve his tool (although this is necessarily to complete the training, so it will not be possible to miss such an opportunity).
Local mines are divided into conditional floors. As soon as the character reaches the finish line, the blocks are destroyed, and the boss crawls out of the bowels. This is a big cube, each time changing only the coloring and number of lives. The camera at the Battle of Battle is shaking very much, and you can only defeat it with all his strength by pressing it with your fingers. At first one thing is enough, then you have to connect the second, but soon it will not work to defeat the monster – the allotted time will end too quickly. Then the character will be thrown back a little, giving him the opportunity to prepare better.
And the preparation here lies in all https://gamblingdata.net/casinos/red-stag-casino/ the same improvements of the tool. Initially, the player is given only a shovel in his hands, the “upgrades” of which are worthless pennies. By investing rubies, the user gradually increases the damage it applied. 50, 100, 150 precious stones – all this is gaining in a matter of minutes. But if you want to play at all without any problems, you will have to pay real money.
For example, buying a hatchet will cost 2 122 ruby. For six thousand such stones, developers ask for 1 190 rubles, and for forty thousand – 5,990 rubles. Gather them? You can spend a week on this, but is it worth it? In principle, such a question arises with the usual passage of the game, regardless of microtransactions: why spend so much time here?
Casting a thoughtless click of Cuba can be fascinating in the first hour, but after the stupidity of the gameplay reaches its climax. You press, press, press, the game reports a sufficient number of rubies to improve, press again, find one of the rare artifacts, which there are almost no benefits from, you press again. “Cliquers”, of course, have the right to exist, but they should have interesting goals. Here you also meet with the same “boss”, changing only textures, and click on the same cubes, eventually feeling the poor because of high prices for “upgrades”.
Click to death
There is also a clans system that allows you to become a member of one of them, communicate with other users and to jointly mines resources. There is a table of records taking into account how much oil was collected by one or another player. If you get into the first ten leaders, you can get a lot of rubies, but it is extremely difficult to achieve the results of current champions. Again, you can sit around the clock in Civminer and trying to become the best, but success in this game is clearly not what you should brag about.
IN Civminer There was even a place for a certain likeness of PVP mode. One player pumps out oil from another, pressing the screen as soon as possible. The second is opposed to him, doing the same, and can stop an attempt to steal a resource. Such a gameplay is boring after the first attempt to try out the regime-by golly, it is better to press the cubes than to do such nonsense.
If for some reason Civminer Tighten, the user has the opportunity to bring his name to history. Finding a unique stone, he will forever become his discoverer-when someone will find him next, he will find out that someone struck such a cube with his shovel. But it will have to look for such blocks for a very long time – all lying on the surface have already found journalists or players of the first day.
Another player does not understand that with a quick pressing of two fingers instead of one he can save his oil.
Civminer Fans of “clicks” may like, but they will not be interested in little here. Making a gameplay is a little smarter and add more exciting goals – and the game will become worthy of attention. At this stage, when passing, you constantly ask the question: what I do with my life?
Pros: accessible mechanics;Clear training.
Cons: too stupid gameplay;stupid system of clans and artifacts;High prices for intra -game objects.