Uncharted: Golden Abyss
Hi all. In my magazine I would like to share my impressions about the game Uncharted, which is an exclusive for the portable console from Sony. UNCHARTED is not familiar with the UNCHARTED. I played Uncharted 2 for PS3 so there is something to compare and there is something to build on.
One winter evening I saw a lot on Avito in the form of a cartridge for my portable console, and since I have quite little games on Vita, I decided to replenish my beginning collection. Until the last, I did not know anything about this, that is, I did not watch demurolics and, indeed, rollers with gameplay, I heard only that this is a really worthy game for Vita. Generally a rather funny situation with the Uncharted series. At one time, UNCHARTED was inspired by another adventure famous Tomb Raider series, and now the series about the great tender of the tomb is guided precisely on UNCHARTED, but not without her chips and elements.
Graphics
Of course, when the game is first turned on, the first thing that catches your eye is a schedule of a real console level. and in general, in my opinion, this is the most beautiful portable game for me at the moment. The characters are worked out simply great and this is especially evident in the in -game rollers where you can see every feature of the face and the emotion of a single character. It can be seen that the developers did a huge job and tried to squeeze all the juices from the console and this should be noted at the start of the console sales. Unfortunately, some locations do not have enough juiciness as others, and the backbone in separate open locations are not drawn as good as we would like, but these are already trifles against the background of the work done.
Gameplay
The second thing I liked is the https://betti-casino.org.uk/ gameplay and those elements we have to face. This game combines the harmonious management of all organs of Vita. That is, there are universally involved sticks, di-pades, main buttons, shifts, touch screen, accelerometer, rear touch panel and even a camera. Gameplay is already a traditional formula for UNCHARTED. And this is mainly parkour, a shootout with an enemy, a little stels and the Hollywood production. But I did not mention the management of the gameplay column with simple, as this is a very important element and it is it that it does not allow the player between parkor and shootings. For example, with the help of a touch screen, you can interact with the enemy in hand -to -hand fights or, for example, chop the stems of bamboo to get into secret locations. And the accelerometer allows you to control a camera or adjust the sight of a sniper rifle without using sticks and this is not strange very convenient. In general, in the Golden Abyss there is something to do, for example, the search for the secrets of which a huge number is hidden and for the first game you are unlikely to collect them all.
However, there are locations in which if you notice a secret quite late, but did not have time to collect it, the screensaver begins and back to the previous location not to return. The same happens when the location elements are falling under the weight of the hero, we also can’t return to the previous location. But in general, everything is very cool and is played no worse than on any home console and in some points the Golden Abyss is able to surpass its older brother.
A collection component of the game deserves a separate mention. In the game, a bunch of objects that can be mined in different ways. For example, you need to take photos of landscapes or objects exactly as indicated on the original, after which the collection of the photo in a separate tab is assembled and you get or improve a collective card, which by the way can be used in a separate game. And there are a lot of such moments in the game. Cards can be mined in different ways, including by killing opponents, finding artifacts, making transfers of rock drawings. Also, throughout the length of the game, special stones are scattered, collecting which you also improve your cards. For all my game, I found only a little more than a third of all objects. I hope you will be more attentive.
Plot
The plot of the Golden Abyss unfortunately boasts in any way, since it is very standard and repeats a lot of the cult Indiana Jones. That is, plot turns are almost never found here. Oddly enough, this does not interfere with the game at all. Everything is done pleasant and comfortable and does not confuse the player once again when it is not necessary at all. It should be noted that the characters are made with particular thoroughness whether it be the main character or secondary. Movements, facial expressions of voice are in no way inferior to characters from the same GTA and Rockstar knew how to make especially memorable personalities.
As a result, we get an excellent portable adventure about Neitan Drake, which is slightly inferior to the original. And if you bought vita, then it is so kind, run to the store and buy this wonderful exclusive. When you play, you will not regret the money spent.